Sunday, 15 April 2018

Seven Years and some stuff ...

Between bedsheets and a mountain of pills, and some nearly un-interrupted 24h sleep, I still had some time to paint and the test print of my new Seven Years war rules arrived!  Huzzah!

The Greek hoplites are still pressing (with their phalanx method) into my forefront of painting ... also down the second "light horse artillery" for my Landsknechts ... all WIP ... did some scenarios for German Peasant War, Great Italian Wars and AWI and Dark age for 28mm
(see http://meneken.blogspot.co.uk/p/possible-scenarios.html) for future use

and of course I installed the Seven Years page (see http://meneken.blogspot.co.uk/p/seven-years.html)

... and now back to paracetamol and the cushions ...

the cover with a nice shine

paper is also nice, but will laminate next time in matt ...

First 4er of my second phalanx

and the backs

next front of the second phalanx

the second 'Horse Artillery' for my Maximilian gun train 
the archetypical greek hoplon between paint board casualties

Monday, 2 April 2018

Phalanx unit

I just nearly finished my first Athenian heavy Hoplite unit ... apart from two bases as I was running out of sand, believe it or not. I have in mind later to double the sizes, but for now 1unit shall be a 120mm x 60 front and three 40x40 as back up or to spread out. I like one set piece of a frontal base as one can give it a little bit more of the phalanx feel to it. I'm thinking of whatever rules I will use, it must have the "othismus"(push of the pike of the antiquity so to speak) depicted correctly as well as the right-leaned movement of greek phalanxi, the sprint of the greeks out of formation into an attack, the more vulnerable right flank, fire and evade tactics of the light infantry (peltasts) and the light cavalry, the praying before battle, the  differences between slim and deep formations the differences between Spartans and the rest of the gang ... I'm reading a book atm Owen Rees‘ "Great Battles of The Classical Greek World" ... very exiting stuff ...  ... will get to Portobello beach and upload sand ... and then continue to paint pike bearers of different era ... :)










Sunday, 25 March 2018

Phalanx

... nearly finished my 1st Greek hoplite phalanx ... plastic minis predominantly Victrix (that suffer from bigger heads and less helm crests) and Warlords (who suffer from too small heads and too big shields, but the helmets are spot on and provide larger variety). Transfers are from LBM studios and are very easy to handle. ... just need to coat the sand ... and then 3 4x4s and on to the next unit ...










Friday, 9 March 2018

Interlude

While there was a snow storm and some inertia that prevented some other interesting games in the club, something knocked at my door in late night and when I opened it, just to find a little box filled with beauty beyond the imaginative ...

Who needs Brasidias, when you might to get to spoil King Agis victory? Don't buy it –  Argos it! One  doesn't have to be a helot to really hate the Spartans – not only in a Corinthian comedian caricature. Hail Olpae. Vae Delium and curse Pagondas! ... Ach, you get the picture ...
Isn't it ironic that the ger or the doru gave so many folks a name ...










Thursday, 22 February 2018

Seven Years

Today Neil and Sandy were doing me a favour and helping me play-testing my new Seven Years War rules. I choose them as they are the die-hard Seven years fanatics in our club, not a month is going by without them re-addressing the European balance of Fredericks time. They play 15 mm, which is good as I can test right away more brigades in one go. Sandy came with his French while Neil brought his Prussians. The game has just two phases, command and one insanely big melee and fire phase, hey it IS a battle after all, confusion is inevitable. The command system one can push the pressure on certain parts of the battle line, or counter them or rally troops. After the first action of a unit there is the possibility of an counter action (if circumstance applies) which keeps the player engaged even in the other players turn. The whole is just two matrix engine, with a fire and a melee chart.

So Sandy was moaning as the French suffered from a less flexible command system than the efficient Prussians, but even so The French kept the pressure on to the point that the Prussian were just immobile and rallying eventual upcoming losses. The adhoc scenario rules for the river in-between might have been a bit too distractive, but in the end I think the two veterans of linear warfare were quite pleased. The overall system works, no major hick-ups, it needs little more brutality in the fire chart ... well OK... which is good as I toned it down a bit in my solo test token games in the first place. Also the rallying shall be a bit more difficult, a step I might follow just a little bit ... its good to have a battle a club night and not within one hour ...

I'm looking fwd for the next test game ...


Neil Prussians can‘t get over the little river without disorder 
The French line fire and get disordered as well ...
Finally the French are able to form a counter attack on that flank ...
After two insanely weak Prussian attacks low dice rolls against double sixes, Neil has to retreat again ...
the cover
an example for a communication line

A map of some  of the battles ...

Thursday, 15 February 2018

A very affare sanguinoso just after 1503 near Pavia!

It was about time to get my Renaissance fix again, so I shanghaied some club members into playing a flat out army clash on a 8x4 table. The Imperials (me) and the Spanish (Donald) against the Venetians (Angus) and the Swiss and French (Olivier), 3 pike blocks each side plus two Horse Battalias for each flank. We used my amended Pike&Shotte, which was heavily criticised especially by those who never bother to read the rules at all. AND as we are old men, we tend to forget to bring ALL the figures required, or even bring, miraculously, even MORE of "other non-requested" stuff... so we had to adapt adhoc the balance of power with additionally flown in heavy artillery. ... It was even on the pikes and supports, but the Venetian/French had more Horse and the Spanish/Imperials more Guns ... only real philistines could complain ...

The French/Venetian deployed first and moved first. Unfortunately, I did an old trick form the book and switched my outer cavalry flank with my outmost pike block battalia, so the French Gendarmes and 4 Archer units had to face the landsknechts pike. Which they did, but as they did not charged in,  ... they just stopped in front of them. The next turn, I shot at them with two arquebusier units and two Hackbuts (light guns) and disordered the two heavy cavalry units in the front. Then I declared charge with my Doppelsoeldners and my pike block and charged at them! Ouch!

On the other flank I just saw a tremendous charge of the overwhelming Venetian cavalry, 4 stradioti units and 1 Gendarme and 3 Meant-at-arms charging against Spanish guns - galant! The Venetians lost a crossbow unit, and a stradioti unit and the La Spezia Lanza, and one of the Romagnol pike blocks were badly beaten up... shredded by Spanish guns. The Spanish lost one gun, a unit of stradiots and a unit of arquebusiers in return. Donald can be a tough combatant!

On my side, I just took my chance and threw all that I got at the disordered French Archers and Gendarmes until the whole became a cluster melee ... a really bad war. In the end, I broke the French and the Gendarmes were killed and the archer disordered – thrown into retreat. But my two-hander unit, my pike block and my guns were all badly shaken or near to it. Next I charged with my Gendarmes into the Venetian Pavisiers ... and fought a draw... ouch! These cowardly Venetian merchants managed to stop the best of my knights! Then, to the end of the club night, the Swiss missed the chance to charge into my Gendarmes (who were disordered) and  a French counter attack of a newly rallied archer unit against my also disordered Landsknecht pike block, which had the potential to F*$%& up my complete flank(!!!) failed (thank god!) due to very bad French dice rolls ... So with the French Heavy Cavalry in disarray (the gendarmes were dead), I pronounce officially here an Imperial victory (albeit a slight one)! Given the chance of more time, the Swiss would probably had recovered and slammed my Landsknechts right into the mud.

Anyway, a good fight and battle, we all enjoyed and probably will repeat again, either on a weekend game or maybe with other rules ... "To the strongest" adapted maybe from an adaption ... rumours ... hmm ... watch this space ...

Minis: Angus, Donald and Me. Terrain: SESWC. Scenario: improvised

The initial Set up 
My German flank 
Oliver French flank (Swiss and Gendarmes and Archer... d‘Ordonnance!!!) 
Angus‘ Venetian centre
And Agus‘ Venetian Cavarly flank
Donald tough Spanish flank
Donalds centre (Germano-Spanish) 
The countercharge on the disordered French gendarmes d‘Ordonnace!!!
And their demise ...
that left my Landsknechte somewhat fragile ... 
meanwhile the Venetians attack the Spanish
And my Gendarmes rode into the Venetian pavisiers 
they were everywhere!
The Swiss block miss their chance to attack 
The German Knights under the flag of Götz v. Berlichingen 
Still the Venetian centre holds ... 
... and holds ... 
... and just breaks at the last turn ...
while there were more Pavisiers ...